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Art

You will be joining the Lost Gate Studios team as a texture Artist. The Lost Gate Studios team values developers who bring both passion and self-awareness to their discipline. A nourishing game dev experience is built on clear communication, mutual respect, and the creative drive to solve problems in innovative ways. Each team team member understand their strengths, acknowledge areas for growth, and work collaboratively to push the boundaries of what's possible in collaborating with each other to make MINDFLUX: Dead Man Walking.

Texture Artist

The Project

MINDFLUX: Dead Man Walking is a psychological-horror RPG where you play as Ambrose, a Cerebroid detective investigating a murder while uncovering your forgotten past. Set in a "scrap-punk" dystopia, players will modify their mechanized brain, observe suspects, and make tactical dialogue choices that impact both the investigation and their own deteriorating mental stability.


The Companies

Salix Augeat is a video game production company focused on making the industry accessible to growing game devs through recruitment, production, and publishing services. Lost Gate Studios, their first internal studio, consists of 23 remote team members united by their belief that mind-bending roleplaying games expose fundamental truths about humanity.


The Job


  • Use industry standard software (ex: Substance Painter, Designer etc) to texture 3D models within the parameters of the pre-established art style

  • Continuously improve smart materials and .SBSARs to elevate the quality of art towards the envisioned art style

  • Collaborate with the tech team to ensure regular mass updates of textures can be deployed based on smart material and .sbsar changes

  • Attend Art team's Scrum and iteration meetings to ensure the flow of communication and progress of work


The Incentives
  • Guaranteed Profit Share based on hours worked + length of time, on the project

  • creative freedom to influence the final product

  • Portfolio building with no content NDA (story spoilers only)

  • Real game development experience with a 23-person team

  • Credits on a shipped, market-validated project (1000+ Steam wishlists)


The Timeline

Release planned for October 2025, with key milestones including:

  • January 2025: Open Intro Test

  • February-March 2025: New Horror Demo Development & Marketing

  • April 2025: New Horror Demo Launch

  • May-July 2025: Incremental Updates & Playtesting

  • August-October 2025: Final Testing & Launch

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(c) 2024 Lost Gate Studios & Salix Augeat

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